#include "CreateGoblinMessage.h"
#include "MessageID.h"

CreateGoblinMessage::CreateGoblinMessage(float x, float y, bool canSpawnFriends, bool angry) : Message(MessageID::MSG_CREATE_GOBLIN)
{
	position = SGD::Point(x, y);
	this->canSpawnFriends = canSpawnFriends;
	this->angry = angry;
}


CreateGoblinMessage::~CreateGoblinMessage()
{
}
